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normal, high, very_high, low
controls the display quality of an edge for a wireframe and for hidden-line removal by varying the tessellation.
normaloprovides a normal quality of edge display.
highoincreases tessellation by a factor of 2.
very_highoincreases tessellation by a factor of 3.
lowodecreases tessellation compared to normal, thus speeding up the display of an object.